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Primal Beyond
Morningtide
(R)
Collector #: 149
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Land
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As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped. : Add to your mana pool. : Add one mana of any color to your mana pool. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental. |
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Sensation Gorger
Morningtide
(R)
Collector #: 102
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2/2 Creature - Goblin Shaman
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Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards their hand, then draws four cards. | |
Oona's Blackguard
Morningtide
(U)
Collector #: 072
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1/1 Creature - Faerie Rogue
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Flying. Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it. Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card. |
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Ballyrush Banneret
Morningtide
(C)
Collector #: 001
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2/1 Creature - Kithkin Soldier
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Kithkin spells and Soldier spells you cast cost less to cast. | |
Orchard Warden
Morningtide
(U)
Collector #: 131
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4/6 Creature - Treefolk Shaman
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Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness. | |
Shared Animosity
Morningtide
(R)
Collector #: 104
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Enchantment
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Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it. | |
Bosk Banneret
Morningtide
(C)
Collector #: 114
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1/3 Creature - Treefolk Shaman
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Treefolk spells and Shaman spells you cast cost less to cast. | |
Shard Volley
Morningtide
(C)
Collector #: 103
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Instant
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As an additional cost to cast Shard Volley, sacrifice a land. Shard Volley deals 3 damage to any target. |
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Game-Trail Changeling
Morningtide
(C)
Collector #: 123
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4/4 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) Trample |
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Gilt-Leaf Archdruid
Morningtide
(R)
Collector #: 124
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3/3 Creature - Elf Druid
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Whenever you cast a Druid spell, you may draw a card. Tap seven untapped Druids you control: Gain control of all lands target player controls. |
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Prickly Boggart
Morningtide
(C)
Collector #: 074
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1/1 Creature - Goblin Rogue
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Fear | |
Moonglove Changeling
Morningtide
(C)
Collector #: 067
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2/2 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) : Moonglove Changeling gains deathtouch until end of turn. (Whenever it deals damage to a creature, destroy that creature.) |
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Research the Deep
Morningtide
(U)
Collector #: 046
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Sorcery
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Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | |
Mothdust Changeling
Morningtide
(C)
Collector #: 042
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1/1 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn. |
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Taurean Mauler
Morningtide
(R)
Collector #: 109
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2/2 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler. |
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Declaration of Naught
Morningtide
(R)
Collector #: 029
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Enchantment
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As Declaration of Naught enters the battlefield, name a card. : Counter target spell with that name. |
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Distant Melody
Morningtide
(C)
Collector #: 032
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Sorcery
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Choose a creature type. Draw a card for each permanent you control of that type. | |
Diviner's Wand
Morningtide
(U)
Collector #: 142
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Tribal Artifact - Wizard Equipment
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Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and ": Draw a card." Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it. Equip |
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Stonybrook Banneret
Morningtide
(C)
Collector #: 051
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1/1 Creature - Merfolk Wizard
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Islandwalk Merfolk spells and Wizard spells you cast cost less to cast. |
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Lightning Crafter
Morningtide
(R)
Collector #: 093
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3/3 Creature - Goblin Shaman
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Champion a Goblin or Shaman (When this enters the battlefield, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.) : Lightning Crafter deals 3 damage to any target. |
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Wolf-Skull Shaman
Morningtide
(U)
Collector #: 140
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2/2 Creature - Elf Shaman
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Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token onto the battlefield. | |
Preeminent Captain
Morningtide
(R)
Collector #: 020
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2/2 Creature - Kithkin Soldier
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First strike Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking. |
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Slithermuse
Morningtide
(R)
Collector #: 050
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3/3 Creature - Elemental
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When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) |
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Reach of Branches
Morningtide
(R)
Collector #: 132
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Tribal Instant - Treefolk
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Put a 2/5 green Treefolk Shaman creature token onto the battlefield. Whenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand. |
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Brighthearth Banneret
Morningtide
(C)
Collector #: 088
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1/1 Creature - Elemental Warrior
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Elemental spells and Warrior spells you cast cost less to cast. Reinforce 1- (, Discard this card: Put a +1/+1 counter on target creature.) |
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