- MY ACCOUNT
- MAGIC: THE GATHERING
- SUPPLIES
- LEARN & COMMUNITY
- SELL US YOUR CARDS
- RETAIL LOCATIONS
- CUSTOMER SERVICE
- Sign Up For Emails
- About Us
- Careers
Prized Unicorn
Magic Origins
(U)
Collector #: 287
|
2/2 Creature - Unicorn
|
All creatures able to block Prized Unicorn do so. | |
Evolving Wilds
Magic Origins
(C)
Collector #: 246
|
Land
|
, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. | |
Jhessian Thief
Magic Origins
(U)
Collector #: 062
|
1/3 Creature - Human Rogue
|
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Jhessian Thief deals combat damage to a player, draw a card. |
|
Gaea's Revenge
Magic Origins
(R)
Collector #: 177
|
8/5 Creature - Elemental
|
Gaea's Revenge can't be countered. Haste Gaea's Revenge can't be the target of nongreen spells or abilities from nongreen sources. |
|
Forest (272 D)
Magic Origins
(L)
Collector #: 272
|
Basic Land - Forest
|
Guardians of Meletis
Magic Origins
(C)
Collector #: 228
|
0/6 Artifact Creature - Golem
|
Defender (This creature can't attack.) | |
Necromantic Summons
Magic Origins
(U)
Collector #: 110
|
Sorcery
|
Put target creature card from a graveyard onto the battlefield under your control. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it. |
|
Plains (255 C)
Magic Origins
(L)
Collector #: 255
|
Basic Land - Plains
|
Psychic Rebuttal
Magic Origins
(U)
Collector #: 067
|
Instant
|
Counter target instant or sorcery spell that targets you. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, you may copy the spell countered this way. You may choose new targets for the copy. |
|
Alhammarret, High Arbiter
Magic Origins
(R)
Collector #: 043
|
5/5 Legendary Creature - Sphinx
|
Flying As Alhammarret, High Arbiter enters the battlefield, each opponent reveals their hand. You choose the name of a nonland card revealed this way. Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield). |
|
Infinite Obliteration
Magic Origins
(R)
Collector #: 103
|
Sorcery
|
Choose a creature card name. Search target opponent’s graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles. | |
Pharika's Disciple
Magic Origins
(C)
Collector #: 194
|
2/3 Creature - Centaur Warrior
|
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Renown 1 (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) |
|
Conclave Naturalists
Magic Origins
(U)
Collector #: 171
|
4/4 Creature - Dryad
|
When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment. | |
Thopter Token (10 A) |
1/1 Token Artifact Creature - Thopter
|
Flying | |
Gilt-Leaf Winnower
Magic Origins
(R)
Collector #: 099
|
4/3 Creature - Elf Warrior
|
Menace (This creature can't be blocked except by two or more creatures.) When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal. |
|
Mizzium Meddler
Magic Origins
(R)
Collector #: 064
|
1/4 Creature - Vedalken Wizard
|
Flash (You may cast this spell any time you could cast an instant.) When Mizzium Meddler enters the battlefield, you may change a target of target spell or ability to Mizzium Meddler. |
|
Nightmare
Magic Origins
(R)
Collector #: 282
|
*/* Creature - Nightmare Horse
|
Flying (This creature can't be blocked except by creatures with flying.) Nightmare's power and toughness are each equal to the number of Swamps you control. |
|
Calculated Dismissal
Magic Origins
(C)
Collector #: 048
|
Instant
|
Counter target spell unless its controller pays . Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
|
Celestial Flare
Magic Origins
(C)
Collector #: 008
|
Instant
|
Target player sacrifices an attacking or blocked creature. | |
Enthralling Victor
Magic Origins
(U)
Collector #: 142
|
3/2 Creature - Human Warrior
|
When Entralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.) | |
Foundry of the Consuls
Magic Origins
(U)
Collector #: 247
|
Land
|
: Add to your mana pool. , , Sacrifice Foundry of the Consuls: Put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. |
|
Island (258 B)
Magic Origins
(L)
Collector #: 258
|
Basic Land - Island
|
Plains (253 A)
Magic Origins
(L)
Collector #: 253
|
Basic Land - Plains
|
Possessed Skaab
Magic Origins
(U)
Collector #: 215
|
3/2 Creature - Zombie
|
When Possessed Skaab enters the battlefield, return target instant, sorcery, or creature card from your graveyard to your hand. If Possessed Skaab would die, exile it instead. |
|
Dragon Fodder
Magic Origins
(C)
Collector #: 140
|
Sorcery
|
Put two 1/1 red Goblin creature tokens onto the battlefield. | |