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Skarrg Goliath
Gatecrash
(R)
Collector #: 133
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9/9 Creature - Beast
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Trample Bloodrush - , Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn. |
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Soul Ransom
Gatecrash
(R)
Collector #: 198
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Enchantment - Aura
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Enchant creature You control enchanted creature. Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only any opponent may activate this ability. |
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Shambleshark
Gatecrash
(C)
Collector #: 193
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2/1 Creature - Shark Crab
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Flash (You may cast this spell any time you could cast an instant.) Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) |
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Shattering Blow
Gatecrash
(C)
Collector #: 225
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Instant
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Exile target artifact. | |
Syndicate Enforcer
Gatecrash
(C)
Collector #: 080
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3/2 Creature - Human Rogue
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Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) | |
Wildwood Rebirth
Gatecrash
(C)
Collector #: 140
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Instant
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Return target creature card from your graveyard to your hand. | |
Gateway Shade
Gatecrash
(U)
Collector #: 065
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1/1 Creature - Shade
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: Gateway Shade gets +1/+1 until end of turn. Tap an untapped Gate you control: Gateway Shade gets +2/+2 until end of turn. |
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Metropolis Sprite
Gatecrash
(C)
Collector #: 042
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1/2 Creature - Faerie Rogue
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Flying : Metropolis Sprite gets +1/-1 until end of turn. |
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Midnight Recovery
Gatecrash
(C)
Collector #: 073
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Sorcery
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Return target creature card from your graveyard to your hand. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
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Serene Remembrance
Gatecrash
(U)
Collector #: 132
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Sorcery
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Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries. | |
Shielded Passage
Gatecrash
(C)
Collector #: 024
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Instant
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Prevent all damage that would be dealt to target creature this turn. | |
Prime Speaker Zegana
Gatecrash
(M)
Collector #: 188
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1/1 Legendary Creature - Merfolk Wizard
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Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control. When Prime Speaker Zegana enters the battlefield, draw cards equal to its power. |
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Gift of Orzhova
Gatecrash
(U)
Collector #: 219
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1 and has flying and lifelink. |
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Bane Alley Broker
Gatecrash
(U)
Collector #: 145
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0/3 Creature - Human Rogue
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: Draw a card, then exile a card from your hand face down. You may look at cards exiled with Bane Alley Broker. , : Return a card exiled with Bane Alley Broker to its owner's hand. |
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Beckon Apparition
Gatecrash
(C)
Collector #: 212
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Instant
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Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield. | |
Boros Elite
Gatecrash
(U)
Collector #: 007
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1/1 Creature - Human Soldier
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Battalion - Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn. | |
Emblem (Domri Rade) |
Emblem
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Creatures you control have double strike, trample, hexproof and haste. | |
Firefist Striker
Gatecrash
(U)
Collector #: 090
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2/1 Creature - Human Soldier
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Battalion - Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn. | |
Hindervines
Gatecrash
(U)
Collector #: 124
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Instant
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Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them. | |
Martial Glory
Gatecrash
(C)
Collector #: 175
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Instant
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Target creature gets +3/+0 until end of turn. Target creature gets +0/+3 until end of turn. |
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Mental Vapors
Gatecrash
(U)
Collector #: 072
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Sorcery
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Target player discards a card. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
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Merfolk of the Depths
Gatecrash
(U)
Collector #: 221
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4/2 Creature - Merfolk Soldier
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Flash | |
Urban Evolution
Gatecrash
(U)
Collector #: 204
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Sorcery
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Draw three cards. You may play an additional land this turn. | |
Wight of Precinct Six
Gatecrash
(U)
Collector #: 084
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1/1 Creature - Zombie
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Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards. | |
Crocanura
Gatecrash
(C)
Collector #: 116
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1/3 Creature - Crocodile Frog
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Reach (This creature can block creatures with flying.) Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) |
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