- MY ACCOUNT
- MAGIC: THE GATHERING
- SUPPLIES
- LEARN & COMMUNITY
- SELL US YOUR CARDS
- RETAIL LOCATIONS
- CUSTOMER SERVICE
- Sign Up For Emails
- About Us
- Careers
Blind Phantasm
Future Sight
(C)
Collector #: 049
|
2/3 Creature - Illusion
|
Deepcavern Imp
Future Sight
(C)
Collector #: 083
|
2/2 Creature - Imp Rebel
|
Flying, haste Echo-Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) |
|
Emberwilde Augur
Future Sight
(C)
Collector #: 097
|
2/1 Creature - Goblin Shaman
|
Sacrifice Emberwilde Augur: Emberwilde Augur deals 3 damage to target player. Activate this ability only during your upkeep. | |
Ghostfire
Future Sight
(C)
Collector #: 115
|
Instant
|
Ghostfire is colorless. Ghostfire deals 3 damage to any target. |
|
Infiltrator il-Kor
Future Sight
(C)
Collector #: 037
|
3/1 Creature - Kor Rogue
|
Shadow (This creature can block or be blocked by only creatures with shadow.) Suspend 2- (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) |
|
Leaden Fists
Future Sight
(C)
Collector #: 038
|
Enchantment - Aura
|
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step. |
|
Putrid Cyclops
Future Sight
(C)
Collector #: 075
|
3/3 Creature - Zombie Cyclops
|
When Putrid Cyclops enters the battlefield, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) | |
Riddle of Lightning
Future Sight
(C)
Collector #: 105
|
Instant
|
Choose any target. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that creature or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | |
Shivan Sand-Mage
Future Sight
(U)
Collector #: 108
|
3/2 Creature - Viashino Shaman
|
When Shivan Sand-Mage enters the battlefield, choose one - Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card. Suspend 4- (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) |
|
Soultether Golem
Future Sight
(U)
Collector #: 164
|
3/3 Artifact Creature - Golem
|
Vanishing 1 (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever another creature enters the battlefield under your control, put a time counter on Soultether Golem. |
|
Yixlid Jailer
Future Sight
(U)
Collector #: 093
|
2/1 Creature - Zombie Wizard
|
Cards in graveyards lose all abilities. | |
Char-Rumbler
Future Sight
(U)
Collector #: 096
|
1/3 Creature - Elemental
|
Double strike : Char-Rumbler gets +1/+0 until end of turn. |
|
Cloudseeder
Future Sight
(U)
Collector #: 033
|
1/1 Creature - Faerie Spellshaper
|
Flying , , Discard a card: Put a 1/1 blue Faerie creature token named Cloud Sprite onto the battlefield. It has flying and "Cloud Sprite can block only creatures with flying." |
|
Cyclical Evolution
Future Sight
(U)
Collector #: 125
|
Sorcery
|
Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it. Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) |
|
Fomori Nomad
Future Sight
(C)
Collector #: 114
|
4/4 Creature - Nomad Giant
|
Henchfiend of Ukor
Future Sight
(C)
Collector #: 117
|
3/2 Creature - Ogre
|
Haste Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice this permanent unless you pay its echo cost.) : Henchfiend of Ukor gets +1/+0 until end of turn. |
|
Imperiosaur
Future Sight
(U)
Collector #: 145
|
5/5 Creature - Dinosaur
|
Spend only mana produced by basic lands to cast Imperiosaur. | |
Knight of Sursi
Future Sight
(C)
Collector #: 010
|
2/2 Creature - Human Knight
|
Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3- (Rather than cast this card from your hand, you may pay exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) |
|
Lost Hours
Future Sight
(C)
Collector #: 069
|
Sorcery
|
Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top. | |
Lucent Liminid
Future Sight
(C)
Collector #: 024
|
3/3 Enchantment Creature - Elemental
|
Flying | |
Mass of Ghouls
Future Sight
(C)
Collector #: 088
|
5/3 Creature - Zombie Warrior
|
Quiet Disrepair
Future Sight
(C)
Collector #: 134
|
Enchantment - Aura
|
Enchant artifact or enchantment At the beginning of your upkeep, choose one - Destroy enchanted permanent; or you gain 2 life. |
|
Samite Censer-Bearer
Future Sight
(C)
Collector #: 015
|
1/1 Creature - Human Rebel Cleric
|
, Sacrifice Samite Censer-Bearer: Prevent the next 1 damage that would be dealt to each creature you control this turn. | |
Sarcomite Myr
Future Sight
(C)
Collector #: 056
|
2/1 Artifact Creature - Phyrexian Myr
|
: Sarcomite Myr gains flying until end of turn. , Sacrifice Sarcomite Myr: Draw a card. |
|
Bound in Silence
Future Sight
(U)
Collector #: 020
|
Tribal Enchantment - Rebel Aura
|
Enchant creature Enchanted creature can't attack or block. |
|