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Soldier Token
Eternal Masters
(S)
Collector #: 002
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1/1 Token Creature - Soldier
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Werebear
Eternal Masters
(C)
Collector #: 191
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1/1 Creature - Human Bear Druid
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: Add to your mana pool. Threshold - Werebear gets +3/+3 as long as seven or more cards are in your graveyard |
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Battle Squadron
Eternal Masters
(U)
Collector #: 118
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*/* Creature - Goblin
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Flying Battle Squadron's power and toughness are each equal to the number of creatures you control. |
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Karmic Guide
Eternal Masters
(R)
Collector #: 017
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2/2 Creature - Angel Spirit
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Flying, protection from black Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) |
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Jareth, Leonine Titan
Eternal Masters
(R)
Collector #: 016
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4/7 Legendary Creature - Cat Giant
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Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn. : Jareth gains protection from the color of your choice until end of turn. |
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Rorix Bladewing
Eternal Masters
(R)
Collector #: 145
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6/5 Legendary Creature - Dragon
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Flying, Haste | |
Centaur Chieftain
Eternal Masters
(U)
Collector #: 160
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3/3 Creature - Centaur
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Haste Threshold - As long as seven or more cards are in your graveyard, Centaur Chieftain has “When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn.” |
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Gravedigger
Eternal Masters
(C)
Collector #: 089
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2/2 Creature - Zombie
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When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. | |
Monk Idealist
Eternal Masters
(C)
Collector #: 021
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2/2 Creature - Human Monk Cleric
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When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand. | |
Shoreline Ranger
Eternal Masters
(C)
Collector #: 071
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3/4 Creature - Bird Soldier Ranger
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Flying Islandcycling (, Discard this card: Search your library for an Island card, reveal it, and put it into your hand. Then shuffling your library.) |
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Emblem (Dack Fayden) |
Emblem - Dack
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Whenever you cast a spell that targets one or more permanents, gain control of those permanents. | |
Serendib Efreet
Eternal Masters
(R)
Collector #: 070
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3/4 Creature - Efreet
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Flying At the beginning of your upkeep, Serendib Efreet deals 1 damage to you. |
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Silvos, Rogue Elemental
Eternal Masters
(R)
Collector #: 186
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8/5 Legendary Creature - Elemental
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Trample : Regenerate Silvos, Rogue Elemental. |
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Carnivore Token
Eternal Masters
(S)
Collector #: 007
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3/1 Token Creature - Beast
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Emperor Crocodile
Eternal Masters
(C)
Collector #: 165
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5/5 Creature - Crocodile
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When you control no other creatures, sacrifice Emperor Crocodile. | |
Rugged Highlands
Eternal Masters
(C)
Collector #: 243
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Land
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Rugged Highlands enters the battlefield tapped. When Rugged Highlands enters the battlefield, you gain 1 life. : Add or to your mana pool. |
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Ticking Gnomes
Eternal Masters
(U)
Collector #: 233
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3/3 Artifact Creature - Gnome
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Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Sacrifice Ticking Gnomes: Ticking Gnomes deals 1 damage to any target. |
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Abundant Growth
Eternal Masters
(C)
Collector #: 156
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Enchantment - Aura
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Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has ": Add one mana of any color." |
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Goblin Charbelcher
Eternal Masters
(R)
Collector #: 222
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Artifact
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3, : Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order. | |
Extract from Darkness
Eternal Masters
(U)
Collector #: 200
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Sorcery
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Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. | |
Jungle Hollow
Eternal Masters
(C)
Collector #: 239
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Land
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Jungle Hollow enters the battlefield tapped. When Jungle Hollow enters the battlefield, you gain 1 life. : Add or to your mana pool. |
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Soulcatcher
Eternal Masters
(U)
Collector #: 030
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1/1 Creature - Bird Soldier
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Flying Whenever a creature with flying dies, put a +1/+1 counter on Soulcatcher |
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Beetleback Chief
Eternal Masters
(U)
Collector #: 119
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2/2 Creature - Goblin Warrior
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When Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield. | |
Nekrataal
Eternal Masters
(U)
Collector #: 099
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2/1 Creature - Human Assassin
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First strike When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated. |
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Bloodfell Caves
Eternal Masters
(C)
Collector #: 236
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Land
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Bloodfell Caves enters the battlefield tapped. When Bloodfell Caves enters the battlefield, you gain 1 life. : Add or to your mana pool. |
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