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Spiteful Shadows
Dark Ascension
(C)
Collector #: 075
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Enchantment - Aura
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Enchant creature Whenever enchanted creature is dealt damage, it deals that much damage to its controller. |
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Vengeful Vampire
Dark Ascension
(U)
Collector #: 078
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3/2 Creature - Vampire
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Flying Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) |
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Lost in the Woods
Dark Ascension
(R)
Collector #: 123
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Enchantment
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Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library. | |
Avacyn's Collar
Dark Ascension
(U)
Collector #: 145
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Artifact - Equipment
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Equipped creature gets +1/+0 and has vigilance. Whenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield. Equip |
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Black Cat
Dark Ascension
(C)
Collector #: 054
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1/1 Creature - Zombie Cat
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When Black Cat dies, target opponent discards a card at random. | |
Briarpack Alpha
Dark Ascension
(U)
Collector #: 108
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3/3 Creature - Wolf
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Flash (You may cast this spell any time you could cast an instant.) When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn. |
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Clinging Mists
Dark Ascension
(C)
Collector #: 109
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Instant
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Prevent all combat damage that would be dealt this turn. Fateful hour - If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controller's next untap step. |
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Crushing Vines
Dark Ascension
(C)
Collector #: 110
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Instant
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Choose one - Destroy target creature with flying; or destroy target artifact. | |
Divination
Dark Ascension
(C)
Collector #: 035
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Sorcery
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Draw two cards. | |
Elgaud Inquisitor
Dark Ascension
(C)
Collector #: 006
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2/2 Creature - Human Cleric
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Lifelink (Damage dealt by this creature also causes you to gain that much life.) When Elgaud Inquisitor dies, put a 1/1 white Spirit creature token with flying onto the battlefield. |
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Headless Skaab
Dark Ascension
(C)
Collector #: 040
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3/6 Creature - Zombie Warrior
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As an additional cost to cast Headless Skaab, exile a creature card from your graveyard. Headless Skaab enters the battlefield tapped. |
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Hinterland Hermit
Dark Ascension
(C)
Collector #: 094
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2/1 Creature - Human Werewolf
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At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit. -----Transform----- Hinterland Scourge Creature - Werewolf Hinterland Scourge must be blocked if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge. 3/2 |
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Niblis of the Mist
Dark Ascension
(C)
Collector #: 015
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2/1 Creature - Spirit
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Flying When Niblis of the Mist enters the battlefield, you may tap target creature. |
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Reap the Seagraf
Dark Ascension
(C)
Collector #: 072
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Sorcery
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Put a 2/2 black Zombie creature token onto the battlefield. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Shriekgeist
Dark Ascension
(C)
Collector #: 049
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1/1 Creature - Spirit
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Flying Whenever Shriekgeist deals combat damage to a player, that player mills two cards. |
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Soul Seizer
Dark Ascension
(U)
Collector #: 050
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1/3 Creature - Spirit
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Flying When Soul Seizer deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls. |
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Wolfhunter's Quiver
Dark Ascension
(U)
Collector #: 154
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Artifact - Equipment
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Equipped creature has ": This creature deals 1 damage to any target" and ": This creature deals 3 damage to target Werewolf creature." Equip |
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Deranged Outcast
Dark Ascension
(R)
Collector #: 112
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2/1 Creature - Human Rogue
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, Sacrifice a Human: Put two +1/+1 counters on target creature. | |
Jar of Eyeballs
Dark Ascension
(R)
Collector #: 152
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Artifact
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Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs. , , Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order. |
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Ravenous Demon
Dark Ascension
(R)
Collector #: 071
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4/4 Creature - Demon
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Sacrifice a Human: Transform Ravenous Demon. Activate this ability only any time you could cast a sorcery. -----Transform----- Archdemon of Greed Creature - Demon Flying, trample At the beginning of your upkeep, sacrifice a Human. If you can't, tap Archdemon of Greed and it deals 9 damage to you. 9/9 |
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Chosen of Markov
Dark Ascension
(C)
Collector #: 055
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2/2 Creature - Human
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, Tap an untapped Vampire you control: Transform Chosen of Markov. -----Transform----- Markov's Servant Creature - Vampire 4/4 |
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Evolving Wilds
Dark Ascension
(C)
Collector #: 155
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Land
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, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. | |
Favor of the Woods
Dark Ascension
(C)
Collector #: 113
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Enchantment - Aura
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Enchant creature Whenever enchanted creature blocks, you gain 3 life. |
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Fires of Undeath
Dark Ascension
(C)
Collector #: 088
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Instant
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Fires of Undeath deals 2 damage to any target. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Gavony Ironwright
Dark Ascension
(U)
Collector #: 009
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1/4 Creature - Human Soldier
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Fateful hour - As long as you have 5 or less life, other creatures you control get +1/+4. | |