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Obsianus Golem (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 269
|
4/6 Artifact Creature - Golem
|
Channel (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 097
|
Sorcery
|
Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add to your mana pool. | |
Phantasmal Terrain (Not Tournament Legal)
Collectors Ed
(C)
Collector #: 069
|
Enchantment - Aura
|
Enchant land As Phantasmal Terrain enters the battlefield, choose a basic land type. Enchanted land is the chosen type. |
|
Circle of Protection: Red (Not Tournament Legal)
Collectors Ed
(C)
Collector #: 198
|
Enchantment
|
: The next time a red source of your choice would deal damage to you this turn, prevent that damage. | |
Jade Monolith (Not Tournament Legal)
Collectors Ed
(R)
Collector #: 254
|
Artifact
|
: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead. | |
Wall of Bone (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 041
|
1/4 Creature - Skeleton Wall
|
Defender (This creature can't attack.) : Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) |
|
Glasses of Urza (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 247
|
Artifact
|
: Look at target player's hand. | |
Psychic Venom (Not Tournament Legal)
Collectors Ed
(C)
Collector #: 076
|
Enchantment - Aura
|
Enchant land Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller. |
|
Stream of Life (Not Tournament Legal)
Collectors Ed
(C)
Collector #: 126
|
Sorcery
|
Target player gains X life. | |
Lance (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 213
|
Enchantment - Aura
|
Enchant creature Enchanted creature has first strike. |
|
Mons's Goblin Raiders (Not Tournament Legal)
Collectors Ed
(C)
Collector #: 166
|
1/1 Creature - Goblin
|
Blue Ward (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 193
|
Enchantment - Aura
|
Enchant creature Enchanted creature has protection from blue. This effect doesn't remove Blue Ward. |
|
Ancestral Recall (Not Tournament Legal)
Collectors Ed
(R)
Collector #: 048
|
Instant
|
Target player draws three cards. | |
Animate Artifact (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 049
|
Enchantment - Aura
|
Enchant artifact As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost. |
|
Animate Wall (Not Tournament Legal)
Collectors Ed
(R)
Collector #: 186
|
Enchantment - Aura
|
Enchant Wall Enchanted Wall can attack as though it didn't have defender. |
|
Benalish Hero (Not Tournament Legal)
Collectors Ed
(C)
Collector #: 189
|
1/1 Creature - Human Soldier
|
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | |
Berserk (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 094
|
Instant
|
Cast Berserk only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. |
|
Black Ward (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 190
|
Enchantment - Aura
|
Enchant creature Enchanted creature has protection from black. This effect doesn't remove Black Ward. |
|
Burrowing (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 140
|
Enchantment - Aura
|
Enchant creature Enchanted creature has mountainwalk. |
|
Camouflage (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 096
|
Instant
|
Cast Camouflage only during your declare attackers step. This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.) |
|
Castle (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 194
|
Enchantment
|
Untapped creatures you control get +0/+2. | |
Celestial Prism (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 236
|
Artifact
|
, : Add one mana of any color to your mana pool. | |
Reverse Damage (Not Tournament Legal)
Collectors Ed
(R)
Collector #: 221
|
Instant
|
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. | |
Black Lotus (Not Tournament Legal)
Collectors Ed
(R)
Collector #: 234
|
Artifact
|
, Sacrifice Black Lotus: Add three mana of any one color. | |
Blue Elemental Blast (Not Tournament Legal)
Collectors Ed
(C)
Collector #: 050
|
Instant
|
Choose one - Counter target red spell; or destroy target red permanent. | |