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Shivan Dragon (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 176
|
5/5 Creature - Dragon
|
Flying : Shivan Dragon gets +1/+0 until end of turn. |
|
Forcefield (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 245
|
Artifact
|
: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage. | |
Royal Assassin (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 032
|
1/1 Creature - Human Assassin
|
: Destroy target tapped creature. | |
Berserk (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 094
|
Instant
|
Cast Berserk only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. |
|
Copy Artifact (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 054
|
Enchantment
|
You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types. | |
Raging River (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 170
|
Enchantment
|
Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a “left” pile and a “right” pile. Then, for each attacking creature you control, choose “left” or “right.” That creature can’t be blocked this combat except by creatures with flying and creatures in a pile with the chosen label. | |
Fastbond (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 101
|
Enchantment
|
You may play any number of additional lands on each of your turns. Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you. |
|
Blue Elemental Blast (Not Tournament Legal)
Collectors Ed Intl
(C)
Collector #: 050
|
Instant
|
Choose one - Counter target red spell; or destroy target red permanent. | |
Underground Sea (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 301
|
Land - Island Swamp
|
: Add or to your mana pool. | |
Tundra (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 300
|
Land - Plains Island
|
: Add or to your mana pool. | |
Time Vault (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 276
|
Artifact
|
Time Vault enters the battlefield tapped. Time Vault doesn't untap during your untap step. If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault. : Take an extra turn after this one. |
|
Ancestral Recall (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 048
|
Instant
|
Target player draws three cards. | |
Time Walk (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 084
|
Sorcery
|
Take an extra turn after this one. | |
Tropical Island (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 299
|
Land - Forest Island
|
: Add or to your mana pool. | |
Taiga (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 298
|
Land - Mountain Forest
|
: Add or to your mana pool. | |
Icy Manipulator (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 250
|
Artifact
|
, : Tap target artifact, creature, or land. | |
Demonic Tutor (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 013
|
Sorcery
|
Search your library for a card and put that card into your hand. Then shuffle your library. | |
Sol Ring (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 271
|
Artifact
|
: Add to your mana pool. | |
Winter Orb (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 277
|
Artifact
|
Players can't untap more than one land during their untap steps. | |
Mind Twist (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 024
|
Sorcery
|
Target player discards X cards at random. | |
Savannah Lions (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 224
|
2/1 Creature - Cat
|
Nightmare (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 027
|
*/* Creature - Nightmare Horse
|
Flying Nightmare's power and toughness are each equal to the number of Swamps you control. |
|
Sinkhole (Not Tournament Legal)
Collectors Ed Intl
(C)
Collector #: 038
|
Sorcery
|
Destroy target land. | |
Red Elemental Blast (Not Tournament Legal)
Collectors Ed Intl
(C)
Collector #: 171
|
Instant
|
Choose one - Counter target blue spell; or destroy target blue permanent. | |
Goblin King (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 156
|
2/2 Creature - Goblin
|
Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.) | |