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Day of Judgment
2012 Core Set
(R)
Collector #: 012
|
Sorcery
|
Destroy all creatures. | |
Llanowar Elves
2012 Core Set
(C)
Collector #: 182
|
1/1 Creature - Elf Druid
|
: Add to your mana pool. | |
Diabolic Tutor
2012 Core Set
(U)
Collector #: 092
|
Sorcery
|
Search your library for a card and put that card into your hand. Then shuffle your library. | |
Reverberate
2012 Core Set
(R)
Collector #: 152
|
Instant
|
Copy target instant or sorcery spell. You may choose new targets for the copy. | |
Time Reversal
2012 Core Set
(M)
Collector #: 077
|
Sorcery
|
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal. | |
Grave Titan
2012 Core Set
(M)
Collector #: 098
|
6/6 Creature - Giant
|
Deathtouch Whenever Grave Titan enters the battlefield or attacks, put two 2/2 black Zombie creature tokens onto the battlefield. |
|
Rootbound Crag
2012 Core Set
(R)
Collector #: 228
|
Land
|
Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. : Add or to your mana pool. |
|
Royal Assassin
2012 Core Set
(R)
Collector #: 105
|
1/1 Creature - Human Assassin
|
: Destroy target tapped creature. | |
Elvish Archdruid
2012 Core Set
(R)
Collector #: 172
|
2/2 Creature - Elf Druid
|
Other Elf creatures you control get +1/+1. : Add to your mana pool for each Elf you control. |
|
Negate
2012 Core Set
(C)
Collector #: 069
|
Instant
|
Counter target noncreature spell. | |
Autumn's Veil
2012 Core Set
(U)
Collector #: 164
|
Instant
|
Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn. | |
Glacial Fortress
2012 Core Set
(R)
Collector #: 227
|
Land
|
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. : Add or to your mana pool. |
|
Gideon's Avenger
2012 Core Set
(R)
Collector #: 017
|
2/2 Creature - Human Soldier
|
Whenever a creature an opponent controls becomes tapped, put a +1/+1 counter on Gideon's Avenger. | |
Scrambleverse
2012 Core Set
(R)
Collector #: 153
|
Sorcery
|
For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents. | |
Sunpetal Grove
2012 Core Set
(R)
Collector #: 229
|
Land
|
Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. : Add or to your mana pool. |
|
Cemetery Reaper
2012 Core Set
(R)
Collector #: 086
|
2/2 Creature - Zombie
|
Other Zombie creatures you control get +1/+1. , : Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. |
|
Stonehorn Dignitary
2012 Core Set
(C)
Collector #: 037
|
1/4 Creature - Rhino Soldier
|
When Stonehorn Dignitary enters the battlefield, target opponent skips their next combat phase. | |
Call to the Grave
2012 Core Set
(R)
Collector #: 085
|
Enchantment
|
At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature. At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave. |
|
Smallpox
2012 Core Set
(U)
Collector #: 108
|
Sorcery
|
Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land. | |
Goblin Grenade
2012 Core Set
(U)
Collector #: 140
|
Sorcery
|
As an additional cost to cast Goblin Grenade, sacrifice a Goblin. Goblin Grenade deals 5 damage to any target. |
|
Lord of the Unreal
2012 Core Set
(R)
Collector #: 062
|
2/2 Creature - Human Wizard
|
Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilites your opponents control.) | |
Rampant Growth
2012 Core Set
(C)
Collector #: 190
|
Sorcery
|
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. | |
Elixir of Immortality
2012 Core Set
(U)
Collector #: 208
|
Artifact
|
, : You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library. | |
Mind Unbound
2012 Core Set
(R)
Collector #: 068
|
Enchantment
|
At the beginning of your upkeep, put a lore counter on Mind Unbound, then draw a card for each lore counter on Mind Unbound. | |
Hunter's Insight
2012 Core Set
(U)
Collector #: 180
|
Instant
|
Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards. | |