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Ponder
2012 Core Set
(C)
Collector #: 073
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Sorcery
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Look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card. |
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Jace's Archivist
2012 Core Set
(R)
Collector #: 059
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2/2 Creature - Vedalken Wizard
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, : Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. | |
Phantasmal Image
2012 Core Set
(R)
Collector #: 072
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0/0 Creature - Illusion
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You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it’s an Illusion in addition to its other types and it has “When this creature becomes the target of a spell or ability, sacrifice it.” | |
Visions of Beyond
2012 Core Set
(R)
Collector #: 080
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Instant
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Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead. | |
Jace, Memory Adept
2012 Core Set
(M)
Collector #: 058
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Legendary Planeswalker - Jace
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[+1]: Draw a card. Target player mills a card. [0]: Target player mills ten cards. [-7]: Any number of target players each draw twenty cards. |4| |
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Spirit Mantle
2012 Core Set
(U)
Collector #: 035
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1 and has protection from creatures. (It can't be blocked, targeted, or dealt damage by creatures.) |
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Swiftfoot Boots
2012 Core Set
(U)
Collector #: 219
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Artifact - Equipment
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Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control, and it can attack and as soon as it comes under your control.) Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Grand Abolisher
2012 Core Set
(R)
Collector #: 019
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2/2 Creature - Human Cleric
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During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. | |
Birds of Paradise
2012 Core Set
(R)
Collector #: 165
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0/1 Creature - Bird
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Flying : Add one mana of any color. |
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Rites of Flourishing
2012 Core Set
(R)
Collector #: 192
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Enchantment
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At the beginning of each player’s draw step, that player draws an additional card. Each player may play an additional land on each of their turns. |
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Goblin Chieftain
2012 Core Set
(R)
Collector #: 138
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2/2 Creature - Goblin
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Haste (This creature can attack and as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste. |
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Sorin Markov
2012 Core Set
(M)
Collector #: 109
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Legendary Planeswalker - Sorin
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[+2]: Sorin Markov deals 2 damage to any target and you gain 2 life. [-3]: Target opponent's life total becomes 10. [-7]: You control target player during that player's next turn. |4| |
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Primeval Titan
2012 Core Set
(M)
Collector #: 188
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6/6 Creature - Giant
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Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. |
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Dragonskull Summit
2012 Core Set
(R)
Collector #: 225
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Land
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Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. : Add or to your mana pool. |
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Vengeful Pharaoh
2012 Core Set
(R)
Collector #: 116
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5/4 Creature - Zombie
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever combat damage is dealt to you or a planeswalker you control, if Vengeful Pharaoh is in your graveyard, destroy target attacking creature, then put Vengeful Pharaoh on top of your library. |
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Garruk, Primal Hunter
2012 Core Set
(M)
Collector #: 174
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Legendary Planeswalker - Garruk
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[+1]: Put a 3/3 green Beast creature token onto the battlefield. [-3]: Draw cards equal to the greatest power among creatures you control. [-6]: Put a 6/6 green Wurm creature token onto the battlefield for each land you control. |3| |
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Drowned Catacomb
2012 Core Set
(R)
Collector #: 226
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Land
|
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. : Add or to your mana pool. |
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Quicksilver Amulet
2012 Core Set
(R)
Collector #: 214
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Artifact
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, : You may put a creature card from your hand onto the battlefield. | |
Worldslayer
2012 Core Set
(R)
Collector #: 222
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Artifact - Equipment
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Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Sundial of the Infinite
2012 Core Set
(R)
Collector #: 218
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Artifact
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, : End the turn. Activate this ability only during your turn. (Exile all spells and abilities on the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) | |
Primordial Hydra
2012 Core Set
(M)
Collector #: 189
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0/0 Creature - Hydra
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Primordial Hydra enters the battlefield with X +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra. Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it. |
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Manabarbs
2012 Core Set
(R)
Collector #: 150
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Enchantment
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Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player. | |
Rune-Scarred Demon
2012 Core Set
(R)
Collector #: 106
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6/6 Creature - Demon
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Flying When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle your library. |
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Angelic Destiny
2012 Core Set
(M)
Collector #: 003
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Enchantment - Aura
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Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner's hand. |
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Day of Judgment
2012 Core Set
(R)
Collector #: 012
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Sorcery
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Destroy all creatures. | |