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Fabricate
2010 Core Set
(U)
Collector #: 052
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Sorcery
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Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library. | |
Hive Mind
2010 Core Set
(R)
Collector #: 054
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Enchantment
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Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy. | |
Time Warp
2010 Core Set
(M)
Collector #: 075
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Sorcery
|
Target player takes an extra turn after this one. | |
Soul Warden
2010 Core Set
(C)
Collector #: 034
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1/1 Creature - Human Cleric
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Whenever another creature enters the battlefield, you gain 1 life. | |
Silence
2010 Core Set
(R)
Collector #: 031
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Instant
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Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.) | |
Relentless Rats
2010 Core Set
(U)
Collector #: 108
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2/2 Creature - Rat
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Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. |
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Coat of Arms
2010 Core Set
(R)
Collector #: 207
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Artifact
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Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.) | |
Lurking Predators
2010 Core Set
(R)
Collector #: 190
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Enchantment
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Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library. | |
Ponder
2010 Core Set
(C)
Collector #: 068
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Sorcery
|
Look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card. |
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Manabarbs
2010 Core Set
(R)
Collector #: 149
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Enchantment
|
Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player. | |
Sphinx Ambassador
2010 Core Set
(M)
Collector #: 073
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5/5 Creature - Sphinx
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Flying Whenever Sphinx Ambassador deals combat damage to a player, search that player’s library for a card, then that player chooses a card name. If you searched for a creature card that doesn’t have that name, you may put it onto the battlefield under your control. Then that player shuffles. |
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Burning Inquiry
2010 Core Set
(C)
Collector #: 128
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Sorcery
|
Each player draws three cards, then discards three cards at random. | |
Diabolic Tutor
2010 Core Set
(U)
Collector #: 091
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Sorcery
|
Search your library for a card and put that card into your hand. Then shuffle your library. | |
Twincast
2010 Core Set
(R)
Collector #: 078
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Instant
|
Copy target instant or sorcery spell. You may choose new targets for the copy. | |
Birds of Paradise
2010 Core Set
(R)
Collector #: 168
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0/1 Creature - Bird
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Flying : Add one mana of any color. |
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Indestructibility
2010 Core Set
(R)
Collector #: 017
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Enchantment - Aura
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Enchant permanent Enchanted permanent is indestrucible. (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.) |
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Lightning Bolt
2010 Core Set
(C)
Collector #: 146
|
Instant
|
Lightning Bolt deals 3 damage to any target. | |
Protean Hydra
2010 Core Set
(M)
Collector #: 200
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0/0 Creature - Hydra
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Protean Hydra enters the battlefield with X +1/+1 counters on it. If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it. Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step. |
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Gorgon Flail
2010 Core Set
(U)
Collector #: 211
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Artifact - Equipment
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Equipped creature gets +1/+1 and has deathtouch. (Creatures dealt damage by this creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.) Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Spellbook
2010 Core Set
(U)
Collector #: 220
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Artifact
|
You have no maximum hand size. | |
Goblin Chieftain
2010 Core Set
(R)
Collector #: 139
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2/2 Creature - Goblin
|
Haste (This creature can attack and as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste. |
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Howling Mine
2010 Core Set
(R)
Collector #: 212
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Artifact
|
At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. | |
Traumatize
2010 Core Set
(R)
Collector #: 077
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Sorcery
|
Target player mills half their library, rounded down. | |
Magebane Armor
2010 Core Set
(R)
Collector #: 214
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Artifact - Equipment
|
Equipped creature gets +2/+4 and loses flying. Prevent all noncombat damage that would be dealt to equipped creature. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Whispersilk Cloak
2010 Core Set
(U)
Collector #: 221
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Artifact - Equipment
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Equipped creature is unblockable and has shroud. (It can't be the target of spells or abilities.) Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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