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Consume Spirit
10th Edition
(U)
Collector #: 131
|
Sorcery
|
Spend only black mana on X. Consume Spirit deals X damage to any target and you gain X life. |
|
Drudge Skeletons
10th Edition
(U)
Collector #: 139
|
1/1 Creature - Skeleton
|
: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | |
Elven Riders
10th Edition
(U)
Collector #: 259
|
3/3 Creature - Elf
|
Elven Riders can't be blocked except by Walls and/or creatures with flying. | |
Elvish Berserker
10th Edition
(C)
Collector #: 260
|
1/1 Creature - Elf Berserker
|
Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. | |
Heart of Light
10th Edition
(C)
Collector #: 019
|
Enchantment - Aura
|
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Prevent all damage that would be dealt to and dealt by enchanted creature. |
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Looming Shade
10th Edition
(C)
Collector #: 153
|
1/1 Creature - Shade
|
: Looming Shade gets +1/+1 until end of turn. | |
Loxodon Mystic
10th Edition
(C)
Collector #: 026
|
3/3 Creature - Elephant Cleric
|
, : Tap target creature. | |
Lumengrid Warden
10th Edition
(C)
Collector #: 089
|
1/3 Creature - Human Wizard
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Pincher Beetles
10th Edition
(C)
Collector #: 285
|
3/1 Creature - Insect
|
Shroud (This creature can't be the target of spells or abilities.) | |
Pyroclasm
10th Edition
(U)
Collector #: 222
|
Sorcery
|
Pyroclasm deals 2 damage to each creature. | |
Recover
10th Edition
(C)
Collector #: 172
|
Sorcery
|
Return target creature card from your graveyard to your hand. Draw a card. |
|
Remove Soul
10th Edition
(C)
Collector #: 100
|
Instant
|
Counter target creature spell. | |
Sift
10th Edition
(C)
Collector #: 108
|
Sorcery
|
Draw three cards, then discard a card. | |
Suntail Hawk
10th Edition
(C)
Collector #: 050
|
1/1 Creature - Bird
|
Flying (This creature can't be blocked except by creatures with flying or reach.) | |
Siege-Gang Commander
10th Edition
(R)
Collector #: 234
|
2/2 Creature - Goblin
|
When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield. , Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target. |
|
Chimeric Staff
10th Edition
(R)
Collector #: 313
|
Artifact
|
: Chimeric Staff becomes an X/X Construct artifact creature until end of turn. | |
Denizen of the Deep
10th Edition
(R)
Collector #: 080
|
11/11 Creature - Serpent
|
When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand. | |
Nightmare
10th Edition
(R)
Collector #: 164
|
*/* Creature - Nightmare Horse
|
Flying Nightmare's power and toughness are each equal to the number of Swamps you control. |
|
Rootwater Matriarch
10th Edition
(R)
Collector #: 103
|
2/3 Creature - Merfolk
|
: Gain control of target creature as long as that creature is enchanted. | |
Scion of the Wild
10th Edition
(R)
Collector #: 295
|
*/* Creature - Avatar
|
Scion of the Wild's power and toughness are each equal to the number of creatures you control. | |
Shivan Hellkite
10th Edition
(R)
Collector #: 231
|
5/5 Creature - Dragon
|
Flying (This creature can't be blocked except by creatures with flying or reach.) : Shivan Hellkite deals 1 damage to any target. |
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Sunken Hope
10th Edition
(R)
Collector #: 112
|
Enchantment
|
At the beginning of each player’s upkeep, that player returns a creature they control to its owner’s hand. | |
The Hive
10th Edition
(R)
Collector #: 324
|
Artifact
|
, : Put a 1/1 colorless Insect artifact creature token with flying named Wasp onto the battlefield. (It can't be blocked except by creatures with flying or reach.) | |
Anaba Bodyguard
10th Edition
(C)
Collector #: 187
|
2/3 Creature - Minotaur
|
First strike (This creature deals combat damage before creatures without first strike.) | |
High Ground
10th Edition
(U)
Collector #: 020
|
Enchantment
|
Each creature you control can block an additional creature. | |