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Lord of the Undead
10th Edition
(R)
Collector #: 155
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2/2 Creature - Zombie
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Other Zombie creatures get +1/+1. , : Return target Zombie card from your graveyard to your hand. |
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Coat of Arms
10th Edition
(R)
Collector #: 316
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Artifact
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Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.) | |
Elvish Champion
10th Edition
(R)
Collector #: 261
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2/2 Creature - Elf
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Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.) | |
Phage the Untouchable
10th Edition
(R)
Collector #: 166
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4/4 Legendary Creature - Minion
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When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. Whenever Phage deals combat damage to a player, that player loses the game. |
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Goblin King
10th Edition
(R)
Collector #: 207
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2/2 Creature - Goblin
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Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.) | |
Root Maze
10th Edition
(R)
Collector #: 292
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Enchantment
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Artifacts and lands enter the battlefield tapped. | |
Grave Pact
10th Edition
(R)
Collector #: 144
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Enchantment
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Whenever a creature you control is put into a graveyard from the battlefield, each other player sacrifices a creature. | |
Mortal Combat
10th Edition
(R)
Collector #: 160
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Enchantment
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At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game. | |
Relentless Assault
10th Edition
(R)
Collector #: 225
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Sorcery
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Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. | |
Pariah
10th Edition
(R)
Collector #: 033
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Enchantment - Aura
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Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) All damage that would be dealt to you is dealt to enchanted creature instead. |
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Angelic Chorus
10th Edition
(R)
Collector #: 004
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Enchantment
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Whenever a creature enters the battlefield under your control, you gain life equal to its toughness. | |
Birds of Paradise
10th Edition
(R)
Collector #: 252
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0/1 Creature - Bird
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Flying : Add one mana of any color. |
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Cephalid Constable
10th Edition
(R)
Collector #: 072
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1/1 Creature - Cephalid Wizard
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Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owners' hands. | |
Primal Rage
10th Edition
(U)
Collector #: 286
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Enchantment
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Creatures you control have trample. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) | |
Relentless Rats
10th Edition
(U)
Collector #: 173
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2/2 Creature - Rat
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Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. |
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Howling Mine
10th Edition
(R)
Collector #: 325
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Artifact
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At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. | |
Elvish Piper
10th Edition
(R)
Collector #: 262
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1/1 Creature - Elf Shaman
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, : You may put a creature card from your hand onto the battlefield. | |
Whispersilk Cloak
10th Edition
(U)
Collector #: 345
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Artifact - Equipment
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Equipped creature is unblockable and has shroud. (It can't be the target of spells or abilities.) Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Mirri, Cat Warrior
10th Edition
(R)
Collector #: 279
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2/3 Legendary Creature - Cat Warrior
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First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it's unblockable as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.) | |
Platinum Angel
10th Edition
(R)
Collector #: 339
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4/4 Artifact Creature - Angel
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Flying (This creature can't be blocked except by creatures with flying or reach.) You can't lose the game and your opponents can't win the game. |
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Crucible of Worlds
10th Edition
(R)
Collector #: 319
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Artifact
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You may play land cards from your graveyard. | |
Doubling Cube
10th Edition
(R)
Collector #: 321
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Artifact
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, : Double the amount of each type of mana in your mana pool. | |
Karplusan Forest
10th Edition
(R)
Collector #: 354
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Land
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: Add to your mana pool. : Add or to your mana pool. Karplusan Forest deals 1 damage to you. |
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Adarkar Wastes
10th Edition
(R)
Collector #: 347
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Land
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: Add . : Add or . Adarkar Wastes deals 1 damage to you. |
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Time Stretch
10th Edition
(R)
Collector #: 118
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Sorcery
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Target player takes two extra turns after this one. | |