Board Games / Family Games

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Junk Art Where some see junk, others see art! In Junk Art, let your creativity take over as everything you touch turns into magnificent structures and extraordinary creations! But you're not the only talented artist in town and you must prove yourself by taking the road, showing your skills and making new fans!

* More than 60 big colorful wooden pieces to create real Junk Art.
* Over 10 game modes.


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$43.99
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Isle of Skye: From Chieftain to King Isle of Skye is one of the most beautiful places in the world, with soft sand beaches, gently sloping hills, and impressive mountains. The landscape of Isle of Skye is breathtaking and fascinates everyone.

In the tile-laying game Isle of Skye: From Chieftain to King, 2-5 players are chieftains of famous clans and want to build their kingdoms to score as many points as possible — but in each game only four of the sixteen scoring tiles will be scored.

Thanks to the scoring tiles, each game is different and leads to different tactics and strategies, but having enough money is useful no matter what else is going on. Managing that money can be tricky, though. Each turn, each player places two area tiles in front of them and sets the selling price for the tiles. Setting a high price is great, but only so long as someone actually pays the price because if no one opts to buy, then the seller must buy the tiles at the price they previously requested.

In the end, the player with the best kingdom — and not the richest player — becomes the sovereign of the island.
2-5 Players
Ages 8+
60 minutes


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Valeria: Card Kingdoms The land of Valeria is under siege by hordes of monsters. You and your fellow Dukes must recruit citizens and buy domains to build up your kingdoms and slay the foul creatures that lurk in the surrounding lands.

Valeria: Card Kingdoms is a tableau-building game for 1-5 players and will feel familiar to deck-building fans. The cards you buy can work for you on your turn and on all the other player turns, as well. On your turn, roll two dice and activate citizen cards with the result of each individual die and the sum of both dice. Other players will simultaneously activate their citizen cards based off of the roll. Next, take two actions from the following: slay a monster, recruit a citizen, buy a domain, or take 1 of any resource. The player with the most victory points at the end wins the game.
1-5 Players
Ages 13+
30-45 minutes


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$30.99
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Pandemic Four diseases have broken out in the world and it is up to a team of specialists in various fields to find cures for these diseases before mankind is wiped out. Players must work together playing to their characters' strengths and planning their strategy of eradication before the diseases overwhelm the world with ever-increasing outbreaks. For example the Operation Specialist can build research stations which are needed to find cures for the diseases. The Scientist needs only 4 cards of a particular disease to cure it instead of the normal 5. But the diseases are outbreaking fast and time is running out: the team must try to stem the tide of infection in diseased areas while also working toward cures. A truly cooperative game where you all win or you all lose.
2 - 4 Players
Ages 10 +
60 Minutes

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$26.49
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Catan 5-6 Player Extension 5th Edition The boundless lands of Catan lie before you. The enormous island stretches for miles in all directions. It offers the promise of bountiful harvests and limitless riches. Alas, were it not so crowded! Many other princes have risen to power around you, and you must challenge them if you wish to realize your dream of dominating Catan!
The Settlers of Catan 5-6 Player Extension allows you to play this exciting game of trade and development with up to six players. The island is larger, the demand for resources is fiercer, and the thrills are even greater!
5-6 Players
Ages 10+
120 Minutes
Requires "Settlers of Catan" to play

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$22.99
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Forbidden Desert Gear up for a thrilling adventure to recover a legendary flying machine buried deep in the ruins of an ancient desert city. You'll need to coordinate with your teammates and use every available resource if you hope to survive the scorching heat and relentless sandstorm. Find the flying machine and escape before you all become permanent artifacts of the Forbidden Desert.
2 - 5 Players
Ages 10+
45 Minutes

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$18.99
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Catan: Seafarers 5th Edition In The Seafarers of Catan you control a group of seafaring settlers exploring and taming the uncharted Isles of Catan. Embark on a quest to settle the island, build ships, and chart the nearby waters. Guide your settlers to victory with clever trading, cunning development, and by establishing the most productive sea lanes. Acquire your resources through card play and the luck of the dice. Discover far-off mines and use gold and combinations of resources--grain, wool, ore, brick, and timber--to develop your ever-expanding empire. Of course, the best strategy and a dash of luck decides who will be the undisputed ruler of the Isles of Catan. Requires the Settlers of Catan board game.
3 - 4 Players
Ages 10+
90 Minutes

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$36.99
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Steampunk Rally Steampunk Rally is a strategy game that incorporates steampunk as more than just a bit of chrome. Using a unique dice-placement mechanism, players take on the roles of famous inventors from the turn of the last century like Nikola Tesla and Marie Curie, constructing fantastical contraptions that make use of steam, heat and electricity in an attempt to win a no-holds-barred race through the Swiss alps.

Each round starts with a card draft in which players carefully select machine parts to add to their invention and one-shot boost cards to aid them or hinder opponents. Players also have the option of discarding drafted cards for dice or cogs to power their invention, but they must make this tricky choice when each card is drafted.

Then, after venting dice to revitalize their machines, players roll their dice and use them to activate machine parts which provide things like movement, shielding, and additional dice with which to activate more parts. Driving through terrain causes damage, and if a player's damage gauge ends up in the red at the end of the turn, they must lose parts from their invention. These will need to be replaced in the draft phase, constantly forcing players to discover new synergies.
2-8 Players
Ages 14+
60 minutes


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$31.99
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King of Tokyo 2nd Edition King of Tokyo is a game from Richard Garfield for 2 to 6 players in which you will be able to play mutant monsters, gigantic robots and other aliens, all of whom are happily whacking each other in a joyous atmosphere in order to become the one and only King of Tokyo. When it is your turn to play you throw six dice. Each die bears the following six symbols: 1, 2, or 3 Points of Destruction Energy, Healing and Whack. In three successive throws you are going to choose whether to keep or discard each die in order to come up with combinations that will enable you to win destruction points, hoard energy, restore your health or whack other players into understanding Tokyo is your territory. The fiercest player will be crowned King of Tokyo and will end up facing all the other monsters alone! Top this off with special cards that you can purchase with energy and that have a permanent or temporary effect such as the growing of a second head, which grants you an additional die, body armor, nova death ray and more and you hold one of the most explosive games of the year! In order to win the game one must either destroy Tokyo by accumulating 20 destruction points or be the only surviving monster once the fighting has ended.

This new edition of the best-seller boasts new artwork, clearer rules, and revamped card abilities. Monsters have a new look, and the coveted Space Penguin character takes his place in Tokyo!
2 - 6 Players
Ages 8+
30 Minutes

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$26.99
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Splendor Splendor is a game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops—all in order to acquire the most prestige points. If you're wealthy enough, you might even receive a visit from a noble at some point, which of course will further increase your prestige. On your turn, you may (1) collect chips (gems), or (2) buy and build a card, or (3) reserve one card. If you collect chips, you take either three different kinds of chips or two chips of the same kind. If you buy a card, you pay its price in chips and add it to your playing area. To reserve a card—in order to make sure you get it, or, why not, your opponents don't get it—you place it in front of you face down for later building; this costs you a round, but you also get gold in the form of a joker chip, which you can use as any gem. All of the cards you buy increase your wealth as they give you a permanent gem bonus for later buys; some of the cards also give you prestige points. In order to win the game, you must reach 15 prestige points before your opponents do.
2-4 Players
Ages 10+
30 Minutes

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$26.99
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Flash Point: Fire Rescue Flash Point: Fire Rescue is a fully cooperative game, everyone plays on the same firefighting team - win or lose together. Every turn is filled with the tension of having to fight the fire back, rescuing victims or investigating points of interest. Players can ride the ambulance to safety or fire the engine's deck gun in a desperate attempt to control the blaze.
1 - 6 Players
Ages 10+
45 Minutes

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$25.99
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Sheriff of Nottingham Prince John is coming to Nottingham! Players, in the role of merchants, see this as an opportunity to make quick profits by selling goods in the bustling city during the Prince's visit. However, players must first get their goods through the city gate, which is under the watch of the Sheriff of Nottingham. Should you play it safe with legal goods and make a profit, or risk it all by sneaking in illicit goods? Be mindful, though, as the Sheriff always has his eyes out for liars and tricksters and if he catches one, he very well may confiscate those goods for himself! In Sheriff of Nottingham, players will not only be able to experience Nottingham as a merchant of the city, but each turn one player will step into the shoes of the Sheriff himself. Players declare goods they wish to bring into the city, goods that are secretly stored in their burlap sack. The Sheriff must then determine who gets into the city with their goods, who gets inspected, and who may have their goods confiscated! Do you have what it takes to be seen as an honest merchant? Will you make a deal with the Sheriff to let you in? Or will you persuade the Sheriff to target another player while you quietly slip by the gate? Declare your goods, negotiate deals, and be on the lookout for the Sheriff of Nottingham! Sheriff of Nottingham is the first game in the Dice Tower Essentials Line from Arcane Wonders.
3-5 Players
Ages 13+
60 Minutes

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$22.99
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Pandemic: On the Brink Has saving humanity become routine? Spice Pandemic up with new roles and events. Add a fifth player, try Legendary difficulty, or add an optional challenge: What if one disease is particularly nasty? Or, if a fifth disease is wreaking havoc? Or, even worse, if that fifth disease is being spread by a hidden Bio-Terrorist? Can your team work together to cure diseases in a world on the brink of disaster?
2 - 5 Players
Ages 10+
60 Minutes
This expansion requires the original Pandemic game.

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$22.49
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Catan: Cities & Knights 5-6 Player Extension 5th Edition Now up to six players can muster their knights against the scourge threatening Catan! The 5-6 Player Expansion for The Cities and Knights of Catan allows you to expand and inject more excitement into your games without sacrificing ease of play. Designed for five or six players, it adds even more drama to the award-winning game of culture, politics, and warfare.

This game requires The Settlers of Catan, The Settlers of Catan 5/6 player extension,and the Catan: Cities & Knights 3-4 expansion to play.
5-6 Players
Ages 12+
120 minutes


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$21.99
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Catan: Seafarers 5-6 Player Extension 5th Edition Now five to six players can sail into the uncharted and explore and settle the mysterious islands near Catan! The 5-6 Player Expansion for The Seafarers of Catan allows you to add 1-2 more opponents without sacrificing ease of play. Try one of ten new exciting scenarios! Designed for 5-6 players, it adds even more drama to the award-winning game of seafaring, exploration, and trade.
Belongs to the Catan Series. This game requires The Settlers of Catan, The Settlers of Catan 5/6 player extension,and the Seafarers 3-4 expansion to play.
5-6 Players
Ages 10+
120 minutes


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$21.99
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Tsuro Create your own journey with Tsuro, the Game of the Path. Place a tile and slide your stone along the path created, but take care. Other player's paths can lead you in the wrong direction - or off the board entirely. Find your way wisely to succeed. Stay the path - your journey begins here.
2 - 8 Players
Ages 8+
15 Minutes

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$19.99
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Saboteur You and your Dwarven brethren dig for gold in the depths of a mine. Suddenly, a pick-axe breaks and the light from the lantern goes out. The saboteur has struck again - but which of your fellow players is a saboteur? Discover the traitor in your midst while questing for gold in this path-laying card game for 3-10 suspicious dwarves.
3 - 10 Players
Ages 8+
30 Minutes

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$9.99
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Adventure Time Love Letter Adventure Time Love Letter is a game of risk, deduction, and luck for 2–4 players based on the original Love Letter game by Seiji Kanai, except re-themed with characters of the hit cartoon Adventure Time. Players are suitors trying to gain the affections of Princess Bubblegum (#8).

In a round, each player starts with only one card in hand; one card is removed from play. On a turn, you draw one card, and discard one of the two, using the power of the discarded card to try to eliminate other players from the round. If you're the last player in the round, or the player with the highest card when the deck runs out, then you score a point. The game is played until a player reaches a certain amount of points determined by the numbers of players.

The card art is styled to be Adventure Time characters "cosplaying" the characters from the Tempest version of Love Letter by AEG.

There are two differences in this version. Number 1 is a new win condition. If a player plays a "Hero" (#5), either Finn or Jake, and makes another player (including themselves) discard the other "Hero" card, they win the round. The idea is that you are reuniting the iconic best buds. Number 2 is, if you manage to win the round with a "companion" in your hand, you win 2 tokens instead of only one.
2-4 Players
Ages 8+
15-20 minutes


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$7.49
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3 Wishes In 3 Wishes, you and your friends have stumbled across a Genie, who is both powerful and mischievous; he will make someone's wildest dreams come true - but only for the right person! It will take quick wits, guile, and cunning to ensure you gain the genie's favor!

A superpower? A spaceship? World Peace? Maybe a pet dragon? Any of those could be yours...Or could they?

3 Wishes is a fast paced hidden information game for 3-5 players that will be sure to make your wildest dreams come true!


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$7.49
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Abracada...what? Abraca...what? is a family game of deduction and spellcasting. On your turn, you try to cast one of the spells you have in front of you — but it's harder than it looks because only the other players can see which spells are available to you! So with cunning wit, clever logic, and a little luck, you have to determine which spells to use against your competitors. Watch your magic words, though, because if you try to cast the wrong spell too often, you'll lose the game!
2-5 Players
Ages 7+
30 minutes


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$21.99
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